Course: Game Art credits: 4

Course code
CMVB19EL1
Name
Game Art
Study year
2022-2023
ECTS credits
4
Language
English
Coordinator
I. Plutschouw
Modes of delivery
  • Tutorial
Assessments
  • Game Art - Other assessment

Learning outcomes

A.2.The CMDer collects and analyzes the wishes and needs of users and stakeholders in a structured complex context
C.1.The CMDer develops purposeful digital interactive prototypes by using appropriate prototyping methods and techniques
C.2.The CMDer applies knowledge of human-computer-interaction in the prototype
C.3.The CMDer uses (multi)media technology for the purpose of visualization

Content

The work of a game artist involves working on top of already excisting technology made by others.It is the job of the artist to understand, structure and analysewhat elements need to beworked on before initiating the creation of assets.Using both 2D and 3D techniques within the user interface and actual game thereskin needs to fully revamp the product to a theme given by the teachers.

The student must be able to reskin this game in a coherent way using the most recent development techniques to ensure interfaces are responsive, game elements are optimized and the game’s workings are unaltered.

School(s)

  • School of Communication, Media & IT