Course: Graduation project part 1 credits: 30
- Course code
- APVB21AFST1
- Name
- Graduation project part 1
- Study year
- 2023-2024
- ECTS credits
- 30
- Language
- Dutch, with parts in English
- Coordinator
- L.H. van der Meulen
- Modes of delivery
-
- Graduation project
- Project-based learning
- Assessments
-
- Graduation project 1 - Portfolio assessment
Learning outcomes
The student acquires and develops the knowledge, skills and attitudes constituting the competences Visionary Ability, Cooperative Ability, Analytic Ability and Reflective Ability required to execute the core task 1 at a professional level.
The student acquires and develops the knowledge, skills and attitudes constituting the competences Communicative Ability, Innovative Ability, Analytic Ability and Connective Ability required to execute the core task 2 at a professional level.
The student acquires and develops the knowledge, skills and attitudes constituting the competences Creative Ability, Innovative Ability, Analytic Ability and Reflective Ability required to execute the core task 3 at a professional level.
The student acquires and develops the knowledge, skills and attitudes constituting the competences Communicative Ability, Innovative Ability, Analytic Ability and Connective Ability required to execute the core task 2 at a professional level.
The student acquires and develops the knowledge, skills and attitudes constituting the competences Creative Ability, Innovative Ability, Analytic Ability and Reflective Ability required to execute the core task 3 at a professional level.
Content
To explore & observe. Studying trends and developments in contemporary society in relation one’s own creative practice and positioning oneself as an artist and creative entrepreneur in this context.
To Fantasize & imagine. Researching, developing and pitching an inspiring concept based on personal core values, to establish authentic consistency in artistic production and creative enterprise.
To design & test. Producing and testing multiple beta versions of products, services or events, to represent, compare and analyze possible creative/artistic output and outcome.
To Fantasize & imagine. Researching, developing and pitching an inspiring concept based on personal core values, to establish authentic consistency in artistic production and creative enterprise.
To design & test. Producing and testing multiple beta versions of products, services or events, to represent, compare and analyze possible creative/artistic output and outcome.
Included in programme(s)
School(s)
- Minerva Art Academy