Vak: Game Audio credits: 5

Vakcode
GTVB23ELGA
Naam
Game Audio
Studiejaar
2023-2024
ECTS credits
5
Taal
Engels
Coördinator
P.G.T. Huitema
Werkvormen
  • Werkcollege
Toetsen
  • Game Audio - Overige toetsing

Leeruitkomsten

Learning Outcomes 

This Elective has five Programme Learning Outcomes 

Programme Learning Outcomes 

B2: the student alters and differentiates technical solutions using identified improvements 

B3: the student compares and selects appropriate technical solutions to satisfy complex problems. C3: the student elaborates digital prototypes using appropriate methods and techniques. 

D1: the student can apply appropriate evaluation methods to identify improvements. 

F2: the student can experiment with innovative concepts to address complex or complicated situations. 

Inhoud

Game audio. It only takes a few seconds of playing your favorite game on mute to realize how important sound is when it comes to creating a captivating experience. This elective is mainly about processing audio and music using a Digital Audio Workstation (DAW). 

Students will learn audio manipulation by using a DAW to work with audio theory, recording techniques, microphones, sound effects, mixing and using audio in a game engine. The product for this course is a DAW project of an audio track for a game or trailer with a voice over and music that demonstrates the application of the provided theory of this course.