Vak: Developing for Mobile credits: 5
- Vakcode
- GTVB23ELDM
- Naam
- Developing for Mobile
- Studiejaar
- 2025-2026
- ECTS credits
- 5
- Taal
- Engels
- Coördinator
- M. Bult
- Werkvormen
-
- Werkcollege
- Toetsen
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- Developing for Mobile - Overige toetsing
Leeruitkomsten
Learning Outcomes
LO1: The student can construct a mobile solution concept and relates these to relevant UX principles and the needs of the users. (A3) (Design Document)
LO2: The student can construct a mobile solution informed by relevant knowledge and theories. (B1) (Mobile Application)
LO3: The student compares and selects appropriate technical mobile solutions to satisfy the concept. (B3) (Mobile Application)
LO4: The student uses relevant visualisation techniques to establish a mobile solution. (C1) (Design Document)
LO5: The student can use an appropriate distribution channel for their mobile solution (E2) (Mobile Application)
Inhoud
When developing a prototype of a game for a mobile device, one must take into account the connection between software and hardware. By learning and doing research on posibilities and limitations, questions like 'What factors are at play creating interactivity’ and ‘What elements of user experience should be taken into account?’ will most likely arise. In this elective, a student will work individually on concept project that will be released for a mobile platform.
Opgenomen in opleiding(en)
School(s)
- Instituut voor Communicatie, Media & IT