Course: Knowledge base Vision developing and concepting credits: 5

Course code
APVB25KB1
Name
Knowledge base Vision developing and concepting
Study year
2025-2026
ECTS credits
5
Language
Dutch, with parts in English, English
Coordinator
D.D. Hardenberg
Modes of delivery
  • Assignment
  • Practical / Training
  • Tutorial
Assessments
  • Knowledge base Vision developing and concepting - Assignment

Learning outcomes

Intended learning outcomes at graduation level:

Core task 1: explore and observe
You research and analyse trends and developments in society that provide inspiration for your creative artistic practice in pop culture and take a position in relation to the trends studied. 
You will develop a guiding artistic vision for your own practice based on your analysis of trends and developments. 

Core task 2: fantastise and imagine
You invent, research and develop a concept within pop-cultural practice based on your core values and artistic signature, creating a recognizable coherence in your artistic work and enterprise. 

Core task 3: design and try out
In an artistic (design) research project, you will arrive at a multiple picture of an artistic final product and set-up for your final performance through iterative experimentation, design and analysis. 

Reflection
You justify the choices you made in the creative/thinking process of your project and reflect on their meaning in the light of your development as an entrepreneurial artist in pop culture.  
You indicate the coherence between the professional products in relation to your ambitions as an entrepreneurial artist. 

In the main phase of the Popular Culture programme, the student can partially demonstrate the learning outcomes at graduation level; at main phase level. After completing this module, the student will be able to develop an individual mission/vision, a shared mission vision and a concept with the resulting design criteria. In addition, the student will be able to devise, conduct and analyse a number of iterative experiments to prototype the concept. 

Content

The module focuses on developing knowledge in the core theme of Vision Development and Concepting, which involves devising and designing a board game to arrive at a mission, vision and game concept. Methodical experimentation, testing and analysis of possible design options are also part of developing the prototype for the parlour game. 

School(s)

  • Minerva Art Academy